Team Size : 1
Introduction
This project was a quick prototype I made in Unreal Engine 5. The goal was to create a simple FPS mini game in a very short amount of time using blueprints. The objective of the game is to hit all the targets spread throughout a maze-like arena before the time runs out.
Personal responsibilities
Game design, UX design, Level design and Scripting using BluePrints.
The gameplay Loop
Explore -> hit Targets -> Explore


