Team Size : 1

Introduction  
 
This project was a quick prototype I made in Unreal Engine 5. The goal was to create a simple FPS mini game in a very short amount of time using blueprints. The objective of the game is to hit all the targets spread throughout a maze-like arena before the time runs out.

Personal responsibilities

Game design, UX design, Level design and  Scripting using BluePrints. 


The gameplay Loop 
Explore -> hit Targets -> Explore

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